Work in progress
Prototypes and research notes from an ongoing exploration. Two products so far: Quarry, a spoiler-free companion for console players, and Patchline, a tool that helps studios make sense of player feedback. Everything here is a clickable mockup, not a shipping product.
Prototypes3
Point your phone at the TV and Quarry reads what's on screen — the mission, where you are, how much money you have — then syncs your guide to exactly that point in the game. Three steps: frame the screen, read it, confirm.
A two-track map of the story — one line for each of the game's two lead characters. You can see how far along you are and where the two paths meet, but anything you haven't played yet stays unnamed. Shape without spoilers.
Built for game studios. It reads thousands of store reviews, community messages and support tickets, groups them into real issues, and ranks what to fix first — with the actual player quotes behind each one and a button to send it straight to the team's task tracker.
Ideas to exploreNotes & concepts